A downloadable game for Windows

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A dumb prototype I made in a few days. About making a number go up until it can't anymore, and then you reset and make the game slower, and it goes slower every time you reset. inspired by ordinal markup and antimatter dimensions.

here's some tips about the dilation mechanic

How much energy you need to have the same boost as no energy with no dilations.
DilationsEnergy needed for same boost as 0 energy
187
23,325
372.7K
41.05M
511.06M
6~90M
7~600M

Energy gain: sqrt(points*25)/sec

Energy boost to Dynamic: energy^0.05

Download

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Click download now to get access to the following files:

multIdleBuild.zip 25 MB

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